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Big Smile Interactive is a spin-off company of Primary Software Development Corporation. We focus more on web-based and game development and design.

News and Updates

March 4, 2011

After more than 6 years we have finally started our efforts in game development again. This time with a whole new project. The PS3 renta service is now placed under halt for this endeavor. With a whole new team and better direction. The downloads section is still up.

December 13, 2004

The Cebu I.T. Evolution event in SM Cebu last December 6-12 was a blast, especially on the 12th where we had our Critical Damage competition finals. We thank ICAC and PC Express Cebu for the opportunity to promote our game, and local software development in general. They have inspired us some more to continue our work despite all odds of success.

In celebration of the success of the Cebu I.T. Evolution event, a newer version of Critical Damage has been uploaded. We have already fixed the aiming problem. This was a big fix since it was designed to be for online gaming and the 3rd person point of view has complications with aiming (that's why online shooters use first person point of view).

We also fixed the sounds by using the compressed OGG audio format instead of the WAV. So now, we have included the title screen and intro sounds made by "Pickle Tickle" band.

Oh yeah, and the bot explosions already look cool (thanks to some minor improvements to our particle engine). Check it out.

Enjoy!

November 25, 2004 New version of Critical Damage uploaded. There are now 3 weapons, improved graphics, and improved Particle collision testing. Older versions will now be removed.
October 16, 2004 New version of Critical Damage uploaded. Server can now host multiple games. Some map problems fixed. Added player limit per game. Client lock-up during play already fixed. Let's play some more!
October 12, 2004 New version of Critical Damage uploaded. It runs a lot smoother and faster now. Let's play online! We already have our server up and running. Just run the game and you can select our COY server from the list.
October 4, 2004 DigITex exhibit of Critical Damage was a success! We also have a cooler version of Critical Damage. The intro sounds have been disabled because the music files are big. A demo movie was also uploaded. Check the downloads area.
We also removed the older versions of Critical Damage.
September 17, 2004 SURPRISE!!!
We have radically overhauled Critical Damage. It now has a new look and feel. The graphics and sounds are entirely new. It looks a lot better now. Thanks to Shoebox Entertainment for some of the artwork and designs.
September 3, 2004 Smooth Internet-play version of Critical Damage (Version 5.8) uploaded. Check the downloads area.
New look of website.
August 31, 2004 More optimized Internet-ready version of Critical Damage (Version 5.7) uploaded. Check the downloads area.
August 27, 2004 Optimized Internet-ready version of Critical Damage (Version 5.6) uploaded. Check the downloads area.
August 17, 2004 Internet-ready version of Critical Damage (Version 5.5) uploaded. Check the downloads area.
August 5, 2004 Web site for Big Smile Interactive improved.
August 3, 2004 New version of Critical Damage (Version 5.4) uploaded. Check the downloads area.


Bigsmile Interactive is a sister company of Prime Software® Copyright 2011. All rights reserved.